Yes, the terrible voice acting returns with some really brilliant Capcom one liners this time around. The music is surprisingly catchy and suited to the environment your exploring. Since the game is less about horror and more about shooting dinos in the face the game includes a full soundtrack. The dinosaurs look fantastic especially with the variety of beasts you will encounter this time around. The character models are as to be expected by this stage. Of course occasionally you will hit a research facility to investigate but with the pre rendered backgrounds they look so much nicer this time around. There is even one section where you will put on a diving suit and explore underwater which was very interesting. The environments are now a lot more varied, you’ll be running through jungles to larva filled caves. This probably was for the best as the game looks great. The graphics return to pre rendered backgrounds in this game, so all screens are static and no more 3D models in the level environments. The good news is I found on multiple play throughs you could pick these items up early if you know where to look. Though none are taxing on the mind some of the keys are hidden in horrible places that require you to backtrack through the game quite far to find them. Puzzles this time around are essentially find a key and put it in the right door or buy a item from the computer terminal to progress through a section of the level. The game also mixes gameplay up with a few on rails turret sections which mix the action up and are a nice change of pace. This was very useful especially when being attacked by multiple enemies. As opposed to a primary weapon you now used a secondary weapon like a machete to attack enemies in close quarters. It was easier just to re press R1 and you would aim at the nearest target. The main differences are you can press L1 to aim at a different target thought I found this useless in the game and just didn’t seem to work. You can also save at the terminals as well.Ĭontrols are practically identical to the original game. You can buy new weapons, ammo, upgrade the ammo capacity of a gun, buy health items and upgrade items for your character. Extinction points can be used at computer terminals which are scattered throughout the game. You rack up “extinction points” and can even increase these points by getting combo kills and exiting an area without receiving any damage. It can feel frustrating as the dinosaurs sometimes leap out of bushes and damage you, which feels cheap and unfair. When you enter an area dinosaurs will spawn constantly and as opposed to running away you’re now encouraged to shoot everything. In fact, its fair to say you see more raptors in the first segment of Dino Crisis 2 than in the entire campaign of the original game. You can also move not only with your weapon readied and while you shoot as well as having tons of ammo to cope with the ridiculous amount of enemies you’ll be blasting. Initial impressions of the game are positive, plus you now have a Hud which displays your health status and your ammo. On your very first dinosaur encounter you realise the focus of the game has shifted to action over survival horror. The plot is explained at the end of the game in a very long cutscene but it’s unlikely you will particularly care, the story really comes across as an after thought in this game. Throughout the game you will swap between Dylan and Regina who both use their own unique weapons. Surprisingly you begin the game as Dylan a generic looking army guy from TRAT. Regina from the first game and a team called TRAT (another great Capcom name) are sent through a time portal to rescue survivors. A city has vanished in time which was working with “third energy” and the survivors are now having to put up with some rather hungry Dinosaur residents. So was the game a development success or should it be a forgotten fossil?ĭino Crisis 2 has a rather complex plot from its predecessor. This is where the series started to experiment and take a new direction in terms of gameplay and mechanics. Just a year after the first game, we get the second game from Capcom, and this time the developers decided to stray away from the survival horror gameplay and try take the series into a unique direction. Price: $14.00 (disc only), $25.00 (complete), $50.00 (sealed) per Price Chartingĭino Crisis 2: The Lost World. Digital Release? Yes, PSN version compatible with PS3, PSP, and Vita for $5.99
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